This project develops and evaluates a simulation video game to teach children with developmental disabilities, including autism and intellectual disabilities, skills for independence. The project teaches chained tasks in an engaging and effective game format. This system provides an innovative and inexpensive way to increase opportunities for instruction while providing correction procedures, giving multiple exemplars, monitoring progress, and including clips from each student's community. This project expands on the preliminary findings in a Phase I study to develop an easy to use, economical, daily living skills game which brings real world experiences and treatment into the classroom and home. Project goals include: (1) to expand on the successful techniques demonstrated in preliminary studies to create a fully-functional game with 24 skills, and (2) to verify through a single subject design, specifically multiple probes across behaviors, that the simulation video game alone teaches the skills to 24 children in elementary and middle school with developmental disabilities. A team of educational experts, technology experts, and parents of children with disabilities collaborate on the project to ensure the skills presented in the game are truly beneficial to individuals with developmental disabilities and the technology used will have the greatest reach.